The Escapists 3 release date and platforms
The Escapists 3 arrives in 2027. It was announced on October 8, 2026 at the Triple-i Initiative showcase, and it's coming to PC (Steam), PS5, Xbox Series X/S and Nintendo Switch 2.

2027, and what that means today
The Escapists 3 arrives in 2027. Team17 announced the game on October 8, 2026, during the Triple-i Initiative's fall showcase, where it was the headline reveal. The announcement post from Team17 says it plainly — "Announcing The Escapists 3, arriving in 2027" — and the press release that followed confirms the same window.
That is the entire release window for now: a year, not a day. If you want the moment a date lands, the useful move today is a wishlist (links below) and a follow on the official channels — Team17's announcement promised players "a sneak peek of what's to come", and the store pages are where the next announcements will surface first.
The reveal, at a glance
| When | What happened |
|---|---|
| October 8, 2026 | The Escapists 3 announced at the Triple-i Initiative fall showcase (world premiere) |
| October 8, 2026 | Steam page goes live — wishlist opens, first screenshots published |
| October 8, 2026 | Devlog Q&A with Matt Burnill published alongside the announcement |
| October 8, 2026 | The Escapists' Yard Discord opens — first 1,000 members get the Founding Inmate role |
| 2027 | Launch window (Team17's own wording) |
The platforms, confirmed
The Escapists 3 is coming to four platforms. All three console makers carried the announcement themselves — PlayStation, Xbox and Nintendo's Switch 2 lineup — alongside the Steam page on PC:
| Platform | Wishlist | Notes |
|---|---|---|
| PC | Steam page | English listed; full controller support; Remote Play Together |
| PS5 | PlayStation Store | Announce trailer posted by PlayStation |
| Xbox Series X/S | Xbox Store | Announce trailer posted by ID@Xbox |
| Switch 2 | — | Announced for Switch 2; the official site carries the platform logo |
What the first announcement showed
The reveal trailer packed in the whole fantasy in a minute: fence-cutting, tunnels, wall rappels and a rooftop hang glider launch — plus the series' signature silliness (yes, that is an inmate high-fiving a shark). The full reveal breakdown walks through every confirmed detail, and the 3D switch explainer covers the biggest change to the formula since 2015.

Waiting-room checklist
- Wishlist the game on your platform of choice — it is the single most useful signal you can send while the window is a year out.
- Read the dev Q&A — Matt Burnill (Creative Manager at Team17) answered the big questions: the answers that matter.
- Check back here — this page is where a concrete date will be logged the moment Team17 shares one.
